This is something I finished a while ago. I just did it to practice
animating, so there are many small errors. Also the spline I used to move
the fish has one weird spot in it.
Actualy in this video I tried to do my uv_mapped povray texture trick, but I
wound up doing this instead. It is a grey UV image with a transperant slope
maped texture over it. also I added some irid to give subtler pigment
shades. It worked better then I expected.
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Download 'fish.m1v.mpg' (606 KB)
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